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Post by tuco11 on Mar 19, 2009 14:22:43 GMT -5
Spawns fixed? Here are the changes on the new patch for 360 and PS3 * All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds to prevent griefing in that game mode. * Improvements have been made to the global spawn system – players should never spawn within the line of sight of an enemy. * Players who equip the Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty. * Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy. * Martyrdom no longer causes “direct impact” grenade deaths in Hardcore modes. * Players ranked higher than the maximum allowed in the Boot Camp playlist are no longer able to play in games with lower ranked friends in that playlist. * “Bayonet jumping” has been disabled. * Further improvements have been made to geographical matchmaking. * The “New” icon clears when a player has viewed an unlocked weapon (X360 only). * Many zombies were raised from the dead.
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Post by nukema11 on Mar 19, 2009 16:51:46 GMT -5
this game could be great again if they fixed the spawn
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Post by -=System=- on Mar 26, 2009 20:28:15 GMT -5
Good Good
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Post by nukema11 on Mar 27, 2009 10:28:33 GMT -5
they fixed the spawn...its ALOT better now.
and no tanks on hardcore!!!!!
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